ENT.Type 		= "anim"
ENT.Base 		= "base_weapon"

ENT.PrintName		= "Base Projectile Weapon"
ENT.Author			= "Arania"

ENT.Spawnable			= false
ENT.AdminSpawnable		= false

ENT.HPType			= "Small"
ENT.APPos			= Vector(30,0,0)
ENT.APAng			= Angle(90,0,0)

ENT.DefaultModel = "models/props_phx/misc/potato_launcher.mdl"
ENT.FireOrigin = Vector(0, 0, 110)
function ENT:FireDirection() return self.Entity:GetUp() end
--ENT.DefaultModel = "models/Spacebuild/cannon1_gen.mdl"
--function ENT:FireDirection() return self.Entity:GetForward() end
--ENT.FireOrigin = Vector(110, 0, 8)